![]() ![]() Also, they limited the jump scares to only when you put the blindfold on, so thumbs up on that!īut because so much of it is random, it feels like there’s very little reward for that progression. ![]() It’s a fun way to experience Mortal Kombat’s lore, there’s a great sense of progression, and there are a ton of fun easter eggs hiding around just about every corner. I actually love almost everything about the Krypt. Keep the rare skins, gear, brutalities for the big rewards of completing a full tower, but there should still be tangible rewards outside of just currency to spend in the krypt for every step leading to those big rewards.Īnd I get that sometimes consumables can alleviate some of the monotony of standard battles, but in that case, just tie them to the actual challenges themselves rather than making them something that you have to equip every match. With consumables out of the way, you can actually reward players with meaningful loot just for completing steps of a tower. There’s simply too many consumables, and you never really know whether you’ll need them until you actually play the challenge, it feels terrible when you waste one because you either didn’t need it or it didn’t help, you can’t use them with a fight stick, and overall, they just slow down an already slow mode.įirst off, nuke the consumable system from orbit. Beyond that, the consumable system straight up sucks. The meaningful rewards are only unlocked when you complete the entire tower, which takes way too long for just a skin and a couple of gear pieces for a character you may or may not use. Previously totally unfair challenges have been balanced, currency rewards have been increased across the board, and many of the BS consumables were made notably less BS.Īll of this is great, but the big, deep-rooted problem at the center of the mode is the fact that it simply takes too long to unlock meaningful loot. Fixing the Towers of Time has been a big focus of Netherrealm since the launch of Mortal Kombat 11, and to be fair, the mode is much better than it was when the game launched.
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